Honor Frontline Playstation

Medal of Honor: Airborne is a PC, Xbox 360 and Sony PlayStation 3 exclusive focus on the timing of World War II. The premise of the Second World War has been done in countless occasions. Since World War II genre has been done countless times, I will not go into too much detail about the story. The gameplay works like this: each mission begins with the player to jump from a plane and maneuver your parachute to a specific location. This prevents the usual linear aspect of first person shooters. Players can control the parachute as they see fit, but this could alter the experience. Landing in a dangerous area, almost guarantees an uphill battle, however, landing a perfect place could give him an advantage. The part of skydiving is a fascinating game, and it works really well. I regret to say that everything is difficult down after that. I'm not sure if this was a glitch in the game, but I realized that opponents to rebuild all the time. There was a particular moment in the game where they hit me at least fifty of the enemy from afar, however, kept coming in waves. It was an endless stream of enemies. Artificial Intelligence Medal of Honor: Airborne is mediocre.
All the enemies you find drive vehicles around like they're drunk. I mean even his fellow allies.The team you have to act like clowns absurd. I lost track of the number of occurrences where I killed my own people, as it walked in front of my line fire. To make matters worse, intentionally run into grenades. If my teammates see a grenade, he'll say something like "Fire in the hole" and Sprint to the grenade. I have not seen the artificial intelligence of this sad since I played Black. To his opponents and teammates have the same IQ of George Bush. Most of the gameplay is redundant: jumping off a plane, run, point, shoot, rinse and repeat. Unrealistic physics really diminishes the enjoyment of the game. I must have thrown three or four grenades at a building, unfortunately, never the building exploded. No ceiling or ceiling catch on fire. Not even a scratch or a dent in one building. Nothing. Absolutely nothing. It was spotless and almost as if I never had thrown grenades into the structure. This makes eradication difficult rivals charge. Physics terrible do not stop there. No, no, no. There's more. I remember rain grenades at foes, and were protected by a thin piece of wood significantly. How the hell is a small piece of wood to cover a huge explosion? That's not my way of defining a realistic game. All I was doing in Medal of Honor: Airborne ranged from point A to point B and killing vast numbers of enemies stupid. Medal of Honor: Airborne does not have a group of bright spots. There are some positive aspects, here and there (audio). For the most part, is a first person shooter rudimentary. Nothing flabbergasting on the multiplayer mode at all (only 12 players online). Fortunately, players only have to endure seven hours of play from beginning to end. Falling through the air with a parachute is not exactly death from above. Unfortunately, the spin parachute game deserves no real reason to buy this game. The element of skydiving Medal of Honor: Airborne is more of a trick of real innovation. It does not really add much to the originality of the game. The game is definitely not the same level as Call of Duty. Medal of Honor: In the air do not come close to the gaming experience Like Call of Duty. In general, it is an average game, but not as surprising as Medal of Honor Frontline. I'm being quite generous when considering even Medal of Honor: Airborne as a game average.
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